GMRGame Blessed upgrade table

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Regular gear uses the Blessed Upgrade Scroll. Add a Trinas Piece and the chance doubles, which means every step up to +6 is a guaranteed hit with Trina.
| Step | Chance | With Trina | Coins |
|---|---|---|---|
| +1 to +2 | 100% | 100% | 250,000 |
| +2 to +3 | 100% | 100% | 250,000 |
| +3 to +4 | 90% | 100% | 250,000 |
| +4 to +5 | 75% | 100% | 250,000 |
| +5 to +6 | 50% | 100% | 250,000 |
| +6 to +7 | 15% | 30% | 500,000 |
| +7 to +8 | 3% | 6% | 500,000 |
| +8 to +9 | Disabled | Disabled | 240,000 |
| +9 to +10 | Disabled | Disabled | 480,000 |
At launch the item cap is +8. Your Trinas Pieces do the most work on the +6 to +7 and +7 to +8 steps, so don't burn them early.
On GMRGame, Blessed upgrades go +3 to +4 at 90%, +5 to +6 at 50%, +6 to +7 at 15% and +7 to +8 at 3%, and a Trinas Piece doubles the odds. Blessed stops at +8, Middle Class can reach +9. Without premium you get 10 upgrades per session.
Middle Class, High Class, Low Class, reverse and accessory rates
The site lists five more tables, each with its own scroll and Trina type. Here are the numbers that matter:
| Table | Materials | Key rates |
|---|---|---|
| Middle Class | Upgrade Scroll (Middle Class item) + Trinas Piece | +5 to +6 60% (100%), +6 to +7 35% (70%), +7 to +8 10% (20%), +8 to +9 3% (6%) enabled, +9 to +10 disabled |
| High Class | Upgrade Scroll + Trinas Piece | +1 to +2 90%, +2 to +3 50%, +3 to +4 35% (70%), +4 to +5 20% (40%) |
| Low Class | Upgrade Scroll (Low Class item) + Trinas Piece | +5 to +6 60% (100%), last step +6 to +7 25% (50%) |
| Reverse | Reverse Item Strengthen Scroll + Tears of Karivdis | +1 to +2 50% (100%), +2 to +5 25% (50%); higher steps disabled |
| Accessory | Accessory Compound Scroll + Accessory Trinas Piece | +0 to +1 75% (100%), +1 to +3 50% (75%), 200,000,000 coins per try; +3 and up disabled |
That's why Middle Class gear like Chitin, MD, Fabric and Linen can hit +9. Every accessory and reverse step with its coin cost is in the accessory and reverse guide.
How many upgrades can you do without premium?
Ten per session. Relog and the counter resets. Premium players have no cap, but a premium player caught upgrading with a macro gets checked and punished.
Best weapons on GMRGame by class
| Class | Ranking |
|---|---|
| Warrior | Giga > Hepa Exp Raptor > Hell Breaker > Avedon > Raptor |
| Archer | Chitin Bow > Hepa Exp IB > Eagle's Eye > Quest Bow > Iron Bow |
| Assassin | Dark Vane > Hepas Exceptional Shard > Cold-Hearted Dagger > Sherion > Quest Dagger > Shard |
| Mage | Wreath of Erenion > Lycaon Staff > Hell Blood > Quest Staff > Scorching Staff |
| BP Priest | Hepas Exceptional Iron Impact > Hell Breaker > Exp Iron Impact > Quest MS > Iron Impact |
What does the unique bonus do?
Some weapons nobody used got a buff through the unique bonus. The site's own example: Exceptional Raptor has more AP than Giga, yet Giga hits harder thanks to its unique bonus. Don't pick a weapon on AP alone.
The INT requirement was also lowered on junk drops from gems, fragments and boxes, such as Scorching Staff and Hell Blood, so they're actually usable. Chitin Shell adds a 5% buff once it's past +3 REB.
How to make a Hepa Exp weapon
- 1 Exceptional Raptor (+1)
- 5 Advanced Leather
- 8 Refined Gemstone
- 7 Decoration Jewel
- 6 Connected Iron
- 1 Gold Bar
Success is 25%, or 50% with a Shadow Piece. The materials and the Exp items only drop in the Booro and Balrog slots in CZ.
Chaotic drops: which box gives what
Most upgrade materials come out of Chaotic boxes, and the site lists 40 boxes with 1654 rewards. The Red, Green and Blue Treasure Chest odds, Unique Box and Legend Chest loot, and gem and fragment drops each have their own guide with full tables.





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